A call has been issued...

... and you have answered — welcome to New Portsmouth, who are you going to be?

SPECIES
Humans aren't alone in the secret world. The Bestiary offers a taste of the many fellows humans find in the shadows.

CALLING
Somehow, some way, you have found yourself in New Portsmouth. Tell me, what has called your soul here?

ALLEGIANCE
We all need friends in a world like this. Choose yours wisely.

FONTS
There are many sources of magic and power in the world; every soul is tethered to one, though not always for life.

SUITS
How ones soul channels and manifests the power which their Font imparts upon them.


Anima Mundi is an Original Character (OC) focused roleplay group; we only accept OCs made for or tailored to this setting. Expies, as long as they have been made into a unique character, are also welcome.We ask that all characters you app are able to communicate in some way (spoken, written, somatic, telepathic, etc) and to be in possession of sentience. Beyond that, we welcome you to be creative. Ask if you have any questions or concerns!You may play up to 5 active characters at a time."Active" characters will be the primary characters you RP with and submit applications for. They will be allowed to take part in main plot events, participate in Society activities, and drive the overall story of AM forward!If you wish to retire any of your active characters, please communicate this to the mods. The retired character will become an NPC. You can reintroduce retired characters to your active roster at any time with mod approval.Any number of NPCs are welcome, but have certain restrictions.
Our baseline expectations for NPCs are:

  • NPCs do not require apps, but if you want to give them powers or have them be non-human, open a ticket with us so we can lore check accordingly.

  • NPCs should only be used as an accessory to a scene and never as the primary interaction with an active character. Therefore, no 1 on 1 threads between an active character and NPC.

  • NPCs should not fill a niche that can otherwise be filled by an active character. Get involved with your fellow players and put out a call for if anyone would like to volunteer their active character to play a certain role in your plot idea or in your business, etc, before delegating that to an NPC.

  • If you are using an NPC with the intention to have them be majorly relevant to any active character's development, then it would be better to submit an application for them, even if you have no plans for their personal arc. They can be retired when no longer relevant!

  • NPCs may take major roles in player-run events as needed, but are not allowed to participate in Main Plot mod-run events.

Bestiary

There are more species that join humanity in calling Earth home than one could ever hope to catalog in full, but the Pacific Northwest has a few common fellows you should expect to see in day-to-day life while visiting extraordinary-friendly places like New Portsmouth.

DEMONS
Children of the void.

VAMPIRES
Night-dwellers, blood drinkers.

SPIRITS
Creatures of myths and tales.

WEREBEASTS
Shapeshifters, children of beasts.

OTHERS
Beyond the "common" extraordinary.

Demons

The concept of the demon appears in various forms across cultures, usually attributed to causing illness and misfortune. Despite what many claim, Demons are not creatures of Hell; they are children of the Void. They aren’t beings of evil, instead entities of deficiency.A demon is created when the Void is imposed upon; if a belief in something that doesn’t currently exist is held strongly enough, then this belief is forced upon the Void, who is concerned with Nothingness and thus rejects the belief in whole. To do so, the Void creates a vessel which it then fills with the magical power of the belief that was muddying its pure nonexistence. This now-full vessel is a demon.Demons at their core exist as ‘nothing’. As blank slates, they adopt the characteristics projected onto them by either their formative belief or those around them. If formed in answer to a belief that there are soul-eating ghosts in an ancient structure, they will shape themselves to match and follow their new directive. If the demon is believed to entice others to act immorally, then that is what they will do. They have no predictable behavior, appearance, or weaknesses.As children of the Void, all demons are innately tied to the dark magic half of the Celestial font. Some demons can become practitioners of other fonts due to shaping at the hands of belief, but the Void is always at their core.Demons are unable to sexually reproduce, meaning that the existence of ‘half-demons’ is instead the result of a child being touched by the void. True demons may be able to shed their connection to the Void and fully actualize as something almost human, losing many of their powers in the process.


Categorizations

Though there are many subsets and types of demons, each will come under one of two categories: Guardians and Wanderers.

  • GUARDIANS are tied to a specific concept; this may be something tangible such beliefs about a place or an object, or something more abstract such as a particular phobia. Guardians are bound to and defined by these concepts, and often have power related to them.

  • WANDERERS are untethered from obligation to a concept. They are shaped by the chaotic mix of belief and emotion around them. Wanderers are always changing, in a state of constant flux and want for a focus. Some find it, many fade back into the void.